

Art direction serves true purpose as vibrantly over saturated landscapes unveil themselves over every hill, presenting calm and peaceful spaces before introducing further challenges. The Witness manages to present a game full of mind melting logic puzzles while easing the dull aching migraine that is ‘playing puzzle games’. In 2017, The Witness one-hundred-percent lived up to expectation, and then some. It was later that I learned that Jonathan Blow ( Braid ) was the creator and that it was intended to be a sort of logic puzzle game that nested itself inside of a world of deeper and more surreal environmental puzzles That’s when I knew this would be something special. I wanted to roam that weird colorful land. Seeing the vivid landscapes unfold in the initial game trailer gave me childish excitement. The WitnessĪt first glance I was sold on The Witness.

I still scoff at myself when I see my hours played displayed on screen but Dark Souls 3 stands, without doubt, as 300 of my most enjoyable hours of 2016. My opinions admittedly contrast many long time Souls fans out there, but I feel safe saying that Dark Souls 3 was one of the most balanced and enjoyable games of the series and co-op play gave the game legs that brought me back, not just for a second playthrough, but a third and forth as well. The stacking of understanding that comes from exploring every nook and cranny is unlike no other. And through this, an understanding was formed that allowed me to show friends pieces of the game they missed in their own playthroughs. Summoning friends into my subsequent playthroughs just never got old. Playing with friends was the moment Dark Souls 3 went from great to extraordinary. As the internet would lovingly put it: Git Gud. Knowing that each success or failure is determined by my ability to perform, there’s never that moment of placed blame on controls or gameplay dynamics. FromSoftware has become pretty talented in their pursuits and the third installment features some of the most utterly rewarding (and punishing) gameplay of the series.

Read the full DoomRocket list here or scan my personal list below.īrutally challenging, unforgiving as all hell, and mockingly cryptic - In the world of Dark Souls, it’s the thrill of achievement that keeps folks moving forward.ĭark Souls 3 was no different, and with age comes insight. While my over 300 hours of Dark Souls 3 could not go ignored, I also managed to champion a few indie darlings that I was proud to see make the list. With a year that ran so strong in unique releases and phenomenal retellings ( did you fucking play DOOM yet?!), this list was far from easy to form, but I’m happy with what we came up with. It was a doozy of a year regarding public events and the general state of things but video games were there for us on this one. The team over at DoomRocket got together and came up with our definitive list of what we feel to be 2016’s best.
